/****************************************************************************** // Public Information //****************************************************************************** sets sv_hostname "" sets _Admin "" sets _Email "" sets _Website "" sets _Location "" sets _Irc "" sets _Mod "" sets _ModVer "" sets _ModUpdate "" sets _Maps "" set scr_motd "" //****************************************************************************** // Common Server Settings //****************************************************************************** // Log Settings set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "1" // 0 = NO log, 1 = log file enabled set g_log "games_mp.log" // Name of log file, default is games_mp.log set sv_log_damage "1" // Network options //set net_ip "" // Set your servers IP address //set net_port "" // Set your port number set com_hunkMegs "512" set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications // Server Network Mode //set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet // Master servers set sv_master1 "cod2master.activision.com" set sv_master2 "cod2authorize.activision.com" set sv_master3 "cod2master.infinityward.com" set sv_master3 "cod2update.activision.com" set sv_master4 "master.gamespy.com:28960" set sv_master5 "master0.gamespy.com" set sv_master6 "master1.gamespy.com" set sv_master7 "clanservers.net" set sv_gamespy "1" // Password Settings set rcon_password "XXXXXXXXXXX" // RCON must supply pw to use set sv_privatePassword "" // Private slots, non-public slots // The following can be used to lock out the server so that only those // players that have been provide the password can connect. Good for // matches, practices, etc. set g_password "XXXXXXXXXX" // Player slots setup set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots // Ping set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect // Client Download Settings. (0=off/1=on) Used for MODs and custom maps // See included Quick Setup Guide for instructions. set sv_allowdownload "1" set sv_wwwDownload "1" set sv_wwwbaseURL "http://" set sv_wwwdldisconnected "0" // Rate set sv_maxRate "20000" // FPS //set sv_fps "20" // Drop inactive players set sv_timeout "300" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0" // AntiFlooding Settings set sv_floodProtect "1" set sv_reconnectlimit "3" // Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "0" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" //set sv_punkbuster "0" // Temporary Ban duration, in seconds set sv_kickBanTime "3600" // In-game voice communication system set sv_voice "0" set sv_voiceQuality "1" set voice_deadChat "0" set voice_global "0" set voice_localEcho "0" set winvoice_mic_mute "1" //****************************************************************************** // Misc //****************************************************************************** set sv_allowAnonymous "0" set g_antilag "0" set g_compassShowEnemies "0" //ui_maxclients 32 set g_allowvote 0 set scr_teambalance 1 // limits the number of players that can choose each class type set class_assault_limit 99 set class_specops_limit 99 set class_heavygunner_limit 99 set class_demolitions_limit 1 set class_sniper_limit 1 // enables dropping of specified weapon class set class_assault_allowdrop 1 set class_specops_allowdrop 1 set class_heavygunner_allowdrop 1 set class_demolitions_allowdrop 1 set class_sniper_allowdrop 1 // assault rifles set weap_allow_m16 1 set weap_allow_ak47 0 set weap_allow_m4 0 set weap_allow_g3 0 set weap_allow_g36c 0 set weap_allow_m14 0 set weap_allow_mp44 0 // assault attachments set attach_allow_assault_none 1 set attach_allow_assault_gl 0 set attach_allow_assault_reflex 0 set attach_allow_assault_silencer 0 set attach_allow_assault_acog 0 // smgs set weap_allow_mp5 1 set weap_allow_skorpion 0 set weap_allow_uzi 0 set weap_allow_ak74u 0 set weap_allow_p90 0 // smg attachments set attach_allow_smg_none 1 set attach_allow_smg_reflex 0 set attach_allow_smg_silencer 0 set attach_allow_smg_acog 0 // shotguns set weap_allow_m1014 0 set weap_allow_winchester1200 1 // shotgun attachments set attach_allow_shotgun_none 1 set attach_allow_shotgun_reflex 0 set attach_allow_shotgun_grip 0 // light machine guns set weap_allow_saw 1 set weap_allow_rpd 0 set weap_allow_m60e4 0 // lmg attachments set attach_allow_lmg_none 1 set attach_allow_lmg_reflex 0 set attach_allow_lmg_grip 0 set attach_allow_lmg_acog 0 // sniper rifles set weap_allow_dragunov 0 set weap_allow_m40a3 1 set weap_allow_barrett 0 set weap_allow_remington700 0 set weap_allow_m21 0 // sniper attachments set attach_allow_sniper_none 1 set attach_allow_sniper_acog 0 // pistols set weap_allow_beretta 1 set weap_allow_colt45 0 set weap_allow_usp 1 set weap_allow_deserteagle 0 set weap_allow_deserteaglegold 0 // pistol attachments set attach_allow_pistol_none 1 set attach_allow_pistol_silencer 0 // grenades set weap_allow_frag_grenade 1 set weap_allow_concussion_grenade 0 set weap_allow_flash_grenade 1 set weap_allow_smoke_grenade 1 // perks set perk_allow_specialty_parabolic 0 set perk_allow_specialty_gpsjammer 0 set perk_allow_specialty_holdbreath 0 set perk_allow_specialty_quieter 0 set perk_allow_specialty_longersprint 0 set perk_allow_specialty_detectexplosive 0 set perk_allow_specialty_explosivedamage 0 set perk_allow_specialty_pistoldeath 0 set perk_allow_specialty_grenadepulldeath 0 set perk_allow_specialty_bulletdamage 0 set perk_allow_specialty_bulletpenetration 0 set perk_allow_specialty_bulletaccuracy 0 set perk_allow_specialty_rof 0 set perk_allow_specialty_fastreload 0 set perk_allow_specialty_extraammo 0 set perk_allow_specialty_armorvest 0 set perk_allow_specialty_fraggrenade 0 set perk_allow_specialty_specialgrenade 0 set perk_allow_c4_mp 0 set perk_allow_claymore_mp 0 set perk_allow_rpg_mp 0 // assault class default loadout set class_assault_primary m16 set class_assault_primary_attachment none set class_assault_secondary beretta set class_assault_secondary_attachment none set class_assault_perk1 specialty_null set class_assault_perk2 specialty_null set class_assault_perk3 specialty_null set class_assault_grenade flash_grenade set class_assault_camo camo_none set class_assault_frags 1 set class_assault_special 1 // specops class default loadout set class_specops_primary mp5 set class_specops_primary_attachment none set class_specops_secondary usp set class_specops_secondary_attachment none set class_specops_perk1 specialty_null set class_specops_perk2 specialty_null set class_specops_perk3 specialty_null set class_specops_grenade flash_grenade set class_specops_camo camo_none set class_specops_frags 1 set class_specops_special 1 // heavygunner class default loadout set class_heavygunner_primary saw set class_heavygunner_primary_attachment none set class_heavygunner_secondary usp set class_heavygunner_secondary_attachment none set class_heavygunner_perk1 specialty_null set class_heavygunner_perk2 specialty_null set class_heavygunner_perk3 specialty_null set class_heavygunner_grenade flash_grenade set class_heavygunner_camo camo_none set class_heavygunner_frags 1 set class_heavygunner_special 1 // demolitions class default loadout set class_demolitions_primary winchester1200 set class_demolitions_primary_attachment none set class_demolitions_secondary beretta set class_demolitions_secondary_attachment none set class_demolitions_perk1 specialty_null set class_demolitions_perk2 specialty_null set class_demolitions_perk3 specialty_null set class_demolitions_grenade flash_grenade set class_demolitions_camo camo_none set class_demolitions_frags 1 set class_demolitions_special 1 // sniper class default loadout set class_sniper_primary m40a3 set class_sniper_primary_attachment none set class_sniper_secondary beretta set class_sniper_secondary_attachment none set class_sniper_perk1 specialty_null set class_sniper_perk2 specialty_null set class_sniper_perk3 specialty_null set class_sniper_grenade flash_grenade set class_sniper_camo camo_none set class_sniper_frags 1 set class_sniper_special 1 set class_assault_movespeed 0.95 set class_specops_movespeed 1.00 set class_heavygunner_movespeed 0.875 set class_demolitions_movespeed 1.00 set class_sniper_movespeed 1.00 set scr_enable_nightvision 1 set scr_enable_music 1 set scr_enable_hiticon 1 // gameplay set scr_game_allowkillcam 0 set scr_game_onlyheadshots 0 set scr_game_deathpointloss 0 set scr_game_suicidepointloss 0 set scr_team_teamkillpointloss 0 set scr_game_spectatetype 1 set scr_game_forceuav 0 set scr_game_hardpoints 0 // hardpoints set scr_hardpoint_allowartillery 0 set scr_hardpoint_allowuav 0 set scr_hardpoint_allowhelicopter 0 // teams set scr_team_fftype 0 set scr_team_teamkillspawndelay 0 set scr_team_kickteamkillers 0 // player set scr_player_maxhealth 100 set scr_player_suicidespawndelay 0 set scr_player_healthregentime 5 set scr_player_forcerespawn 1 set scr_player_sprinttime 4 // UI set scr_hardcore 1 set scr_oldschool_mw 1 set ui_hud_obituaries 0 set ui_hud_showobjicons 0 //****************************************************************************** // DEATHMATCH //****************************************************************************** set scr_dm_scorelimit 150 set scr_dm_timelimit 10 set scr_dm_roundlimit 1 set scr_dm_numlives 0 set scr_dm_playerrespawndelay 0 set scr_dm_waverespawndelay 0 //****************************************************************************** // DOMINATION //****************************************************************************** set scr_dom_scorelimit 200 set scr_dom_timelimit 0 set scr_dom_roundlimit 1 set scr_dom_numlives 0 set scr_dom_playerrespawndelay 0 set scr_dom_waverespawndelay 0 //****************************************************************************** // TEAM DEATHMATCH //****************************************************************************** set scr_war_scorelimit 750 set scr_war_timelimit 10 set scr_war_roundlimit 1 set scr_war_numlives 0 set scr_war_playerrespawndelay 0 set scr_war_waverespawndelay 0 //****************************************************************************** // SABOTAGE //****************************************************************************** set scr_sab_scorelimit 1 set scr_sab_timelimit 20 set scr_sab_roundlimit 0 set scr_sab_roundswitch 1 set scr_sab_numlives 0 set scr_sab_bombtimer 30 set scr_sab_planttime 2.5 set scr_sab_defusetime 5 set scr_sab_hotpotato 0 set scr_sab_playerrespawndelay 7.5 set scr_sab_waverespawndelay 0 //****************************************************************************** // SEARCH AND DESTROY CLASSIC //****************************************************************************** set scr_sd_scorelimit 7 set scr_sd_timelimit 4 set scr_sd_roundlimit 0 set scr_sd_roundswitch 6 // rounds between switching teams set scr_sd_numlives 1 // elimination set scr_sd_bombtimer 60 set scr_sd_planttime 10 set scr_sd_defusetime 10 set scr_sd_multibomb 0 set scr_sd_playerrespawndelay 0 set scr_sd_waverespawndelay 0 //****************************************************************************** // KING OF THE HILL / HQ //****************************************************************************** set scr_koth_scorelimit 250 set scr_koth_timelimit 15 set scr_koth_roundlimit 1 set scr_koth_roundswitch 1 set scr_koth_numlives 0 set scr_koth_playerrespawndelay 0 set scr_koth_waverespawndelay 0 set koth_autodestroytime 60 set koth_spawntime 0 set koth_kothmode 0 set koth_capturetime 20 set koth_destroytime 10 set koth_delayPlayer 0 set koth_spawnDelay 60 //****************************************************************************** // ROTATION //****************************************************************************** //set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"